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− | '''Alarms''' are sounded by [[guards]] and other crew members if you are spotted. Alarms are a Bad Thing<sup>TM</sup>, as they cause the ship to head for the nearest station and dock. If they succeed, you are captured and the game generally ends... Unless you escape the ship or assassinate its captain.Other characters can rescue |
+ | '''Alarms''' are sounded by [[guards]] and other crew members if you are spotted. Alarms are a Bad Thing<sup>TM</sup>, as they cause the ship to head for the nearest station and dock. If they succeed, you are captured and the game generally ends for that character... Unless you escape the ship or assassinate its captain. Other characters can rescue your character afterwards if they have the personal mission to do it. |
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[[Category:Heat Signature]] |
[[Category:Heat Signature]] |
Revision as of 12:22, 25 September 2017
Alarms are sounded by guards and other crew members if you are spotted. Alarms are a Bad ThingTM, as they cause the ship to head for the nearest station and dock. If they succeed, you are captured and the game generally ends for that character... Unless you escape the ship or assassinate its captain. Other characters can rescue your character afterwards if they have the personal mission to do it.